02-26-1999
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Wrote the square root routine.
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02-09-2000
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Wrote a neat little algorithm for squaring a fixed-point number. I intend
to use this to make a faster distance calculator. Changed the copyright
notice to reflect the current year.
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02-01-2000
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Finished the vertical intersection routine.
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01-29-2000
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Started the intersection routine. Wrote a quick new tangent routine. Finished
the horizontal portion of the intersection routine. The distances to walls
are now stored in an array, which will allow for easier blitting of sprites
and more general flexibility.
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01-27-2000
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Created a very sleek and specific multiply routine, which may turn out
to be all I need. DOOM 83 is now in its newest cycle of rebirth, complete
with the usual bunch of newfound optimizations.
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12-18-1999
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I apologize for my sporadic updates. I've been without Internet access for a
while. I have been working on the next complete overhaul with new optimizations.
I am still in need of good multiplication and division routines, as these are
a significant portion of the code. Please
notify me if you can offer any assistance.
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10-19-1999
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Fixed the square root routine to work with very large values.
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